WoW, unplugged

Fantasyflightgames (the guys making this here game) has posted a preview of the up and coming board game for this insanely popular MMORPG.

(game actually IS huge – weighs 10 pounds)

Some excerpts:
– features 16 playable characters from every race and class available in the online game.
– how to play:

At the beginning of the game, the characters are distributed so that there are an equal number of Heroes in each Faction – either two or three. Heroes begin at level 1, with some pre-selected abilities and equipment, as well as a small amount of gold with which to purchase more. Horde Heroes begin in the town of Brill, just outside the Undercity, whereas Alliance Heroes are freshly arrived in Southshore, on the coast.

On each Faction turn, every Hero of that Faction may take two actions – travel, rest, challenge, training, or visiting town. Using these actions, Heroes travel across the map to complete quests by defeating monsters. For every quest completed, the Heroes gain experience and wealth, which can allow them to level up and gain new powers and abilities. As they progress from level 1 to level 5 (the apex of power in World of Warcraft: the Board Game and equivalent to level 60 in the online game), Heroes become capable of challenging the mightiest of monsters – dread Doomguard, mighty drakes, and even the nigh-invincible Overlord!

Gnoll, Murloc, Ghoul, Ogre, Drake, Infernal, Naga, Scarlet Crusader, Doomguard, Spider, Worgen, Wildkin. They’re all represented by 100+ figures provided in the game. Heck, the Doomguard figure alone is almost as big as your fist!

As characters advance, players must make choices as to which powers to train and equip, and which talents to learn. By mixing and matching their abilities and the equipment they receive during their travels, Heroes can develop new and interesting combinations. The innovative dice system allows for great depth in a simple rules framework. By rolling and “spotting” different colors of dice to trigger different abilities, Heroes can vanquish even the most dread opponents and entire groups of enemy players!

To win, the Heroes must be the first Faction to defeat the Overlord, whether that arch-fiend is Kel’Thuzad, Lord Kazzak, or the drake Nefarian. If time runs out and neither Faction has won, the victor is decided by an all-out Faction-versus-Faction battle, and to the winner go the spoils!

To win, the Heroes must be the first Faction to defeat the Overlord, whether that arch-fiend is Kel’Thuzad, Lord Kazzak, or the drake Nefarian. If time runs out and neither Faction has won, the victor is decided by an all-out Faction-versus-Faction battle, and to the winner go the spoils!

To win, the Heroes must be the first Faction to defeat the Overlord, whether that arch-fiend is Kel’Thuzad, Lord Kazzak, or the drake Nefarian. If time runs out and neither Faction has won, the victor is decided by an all-out Faction-versus-Faction battle, and to the winner go the spoils!

Read the rules (3MBs of it in PDF format).

Now you don’t need an Internet connection or RM44/63 a month to play the game!

Yih Yang, are you reading this?

 

 

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3 Comments »

  1. Errr…can we hax0rz this board game?
    LOL!

    I never play WoW, even how interesting it is, RTS/RPG just not my thing heheh~

  2. Frosty said

    Wait.. I’m going to get it.. LOL.. I have even played a full LOTR: War of the Rings yet and now I’m going to get this game…

  3. Neophytos said

    Nice…

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